After my talk with the director I could see that this style wasn't working and the director said that he want to go in more a scroll style direction and maybe try and have the characters look more drawn. Initially I tried using the outline shader that is built in to Maya but I was having a lot of issues getting it to work. While I was trying to get it to work I didn't realise that I still had the cell shader active and I accidentally rendered from under the light and saw the my model had and outline of one colour.
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